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- /*
- * just keep track of the various color indices
- */
-
- #define COLOR_BG 0 /* this has to be first */
- #define COLOR_FG 1
- #define COLOR_CURSOR 2
- #define COLOR_CRACKS 3
- #define COLOR_PSALVO 4
- #define COLOR_XHAIR 5
- #define COLOR_HORIZON 6
- #define COLOR_MOON 7
- #define COLOR_ESALVO 8
- #define COLOR_TEXT 9
- #define COLOR_JOYSTICK 10
- #define COLOR_SCANNER 11
- #define COLOR_TANK 12 /* the fading colors must follow ALL the */
- #define COLOR_SUPER 13 /* nonfading colors */
- #define COLOR_MISSILE 14
- #define COLOR_COPTER 15
- #define COLOR_LANDER 16
- #define COLOR_CUBE 17
- #define COLOR_PYRAMID 18
-
- #define MAX_COLORS 19
-
- #define FN_COLOR 0 /* this section is derived */
- #define LN_COLOR 11
- #define FF_COLOR 12
- #define LF_COLOR 18
- #define L_COLOR 18
-
- #define F1_COLOR 5
- #define L1_COLOR 7
- #define F2_COLOR 1
- #define L2_COLOR 4
- #define F3_COLOR 17
- #define L3_COLOR 18
- #define F4_COLOR 8
- #define L4_COLOR 10
- #define F5_COLOR 11
- #define L5_COLOR 16
- #define F6_COLOR 11
- #define L6_COLOR 18
- #define F7_COLOR 1
- #define L7_COLOR 7
- #define F8_COLOR 1
- #define L8_COLOR 10
- #define F9_COLOR 1
- #define L9_COLOR 18
-
-
- #define OUT_OF_DRAWING_RANGE 2000.0
-
-
-